Dangerline is an old-school RTS. Build a base, gather money, raise an army, wipe the other side off the map. We wanted the feel of those games back, without making the same game again.
Two sides that play nothing alike
One is expensive and strong, and every unit counts. The other is cheap, fragile and comes at you from everywhere, with tunnels, mines and vehicles built from scrap. Same map, two very different games.
The town is more than scenery
Buildings and hills really block sight and bullets, and whoever holds the high ground sees further. You put soldiers in houses, and when a house comes down, the rubble stays. Tanks drive through walls and crush the cars parked in the street. By the end of a match the map doesn't look the way it did at the start.
Early Access
There are two maps for now. More maps, a map editor and mod support are coming. We want to find out what's missing, and what's too much, together with the people who play it.