BRODUCE is a 3D platforming adventure game developed by the two-person team AsFunAsFun Studio based in Maine. Players take control of a customizable BRODUCE, a small strange creature whose appearance can be adjusted to match personal preferences. The core experience centers on traveling across a large universe filled with planets, where the goal involves helping residents solve problems that seem outsized for such a tiny traveler.
Gameplay
Exploration forms the foundation of play. The BRODUCE moves through varied planetary environments using platforming skills to reach new areas and hidden spots. Gifts collected during these travels grant specific abilities that expand movement options and allow interaction with the world in new ways. These abilities prove essential for overcoming obstacles and completing tasks that residents request.
Tickets serve as a secondary collectible that supports progression. They appear scattered across planets and can also be obtained through other activities. Players trade tickets for additional gifts or useful items that aid further travel. Resource management adds a layer of planning, as the BRODUCE carries limited supplies that must last through each stretch of the adventure.
Customization extends beyond appearance. The fruit-themed creature reflects player choices in how it looks and functions within the environments. This system encourages repeated visits to different planets to test new combinations of gifts and abilities against fresh challenges.
Game Modes
Single-player mode lets users progress through the universe at their own pace, focusing entirely on exploration, puzzle solving, and collection. The experience remains fully functional offline, with no requirement for an internet connection during core platforming and adventure segments.
Multiplayer options support cooperative play with friends or participation on public servers. These sessions allow shared exploration of the same planets and joint efforts on tasks. Certain features remain tied to online connectivity and will receive further details closer to release. Mini-games appear as optional activities that reward tickets and prizes, providing variety alongside the main platforming loops.
Racing elements surface through some of the mini-games and traversal challenges, fitting the listed genres alongside the primary action, indie, and adventure focus. The combination keeps sessions varied whether playing alone or with others.
Universe and Progression
The setting spans multiple planets, each populated by characters who present problems suited to the BRODUCE's growing set of abilities. Progress comes from gathering gifts that unlock new navigation tools and from managing the ticket economy to acquire upgrades. Hidden tickets encourage thorough searches of each location.
Limited resources force careful decisions about which gifts to pursue and how far to travel before restocking. This system ties directly into the platforming and puzzle elements, rewarding players who balance exploration with practical planning.
Is It Worth Playing?
BRODUCE targets fans of 3D platformers who value exploration and light resource management over high-stakes competition. The single-player campaign offers a self-contained experience that works completely offline, while multiplayer adds opportunities for shared discovery once online features receive their final details. The small development team emphasizes a DRM-free release created without generative AI tools.
With a release date still to be announced and no player reviews available yet, the game remains in a pre-launch state. Those drawn to customizable characters, ability-driven traversal, and planetary exploration may find the described systems appealing once the title becomes available. The mix of solo progression and optional group play provides flexibility for different preferences.