Bearing: Zer0Zer0 is a first-person submarine action, strategy, and simulation game set on PC. Players take control of a submarine in a shared ocean environment where crews handle every station manually to complete contracts while avoiding or engaging rival vessels.
Gameplay
The core loop centers on operating a submarine through physical stations rather than menus or overlays. Crew members move between consoles to manage depth, heading, and throttle at the helm, listen for contacts on the hydrophone, use periscopes for visual and thermal observation, calculate firing solutions in fire control, and handle communications on the radio. A single player can run between stations during solo patrols, while larger groups divide tasks for faster response. Sound plays a central role in detection, as active noise draws attention from other submarines, patrol drones, and environmental threats in the living sea populated by merchant traffic, wildlife, and eight harbors connected by shipping lanes.
Day-night cycles, sea fog, and wandering hurricanes add layers of visibility and communication challenges. Contracts involve objectives such as sinking convoys or operating inside storm systems, with success tied to accurate torpedo launches and evasion. Credits and experience earned from patrols fund hull customization and weapon upgrades, allowing crews to refine their submarine over time.
Game Modes
Play revolves around contract-driven patrols in a persistent multiplayer server environment. Up to 32 player-controlled submarines share the map alongside AI elements like merchant convoys and drones. Crew sizes range from solo operators managing all stations to coordinated teams of eight or more. The emphasis stays on PvPvE encounters where rival crews pursue the same contracts, creating opportunities for interception or avoidance without separate named queues or arenas.
Replays of completed patrols can be saved and reviewed afterward. No dedicated singleplayer campaign or separate competitive ladders appear in the current design; all activity occurs within the shared sea during active development testing.
Current Development State
Bearing: Zer0Zer0 remains in active development with an open playtest available for participants to provide feedback. Features such as the eight harbors, wildlife interactions, and dynamic weather elements are part of the core experience being refined. The game supports Windows, macOS, and Linux through its Steam listing, and the developer continues to expand crew coordination tools and environmental systems based on tester input.
Is It Worth Playing?
The game suits players who enjoy detailed station management and sound-based tension in a multiplayer submarine setting. Its focus on hands-on controls and shared-world contracts creates a distinct loop for those interested in cooperative or competitive naval simulation without heavy realism demands. Because the title is still in active development, interested players can join the playtest to experience the current build and influence future changes. Those seeking polished, released experiences with established review data may prefer to wait for further updates before committing.