Agents of Mayhem is an open-world third-person action game set in a futuristic version of Seoul. Players take control of a team of super agents working to dismantle the operations of the villainous organization LEGION and its leader, the Morningstar. The story follows global attacks on Devil's Night that leave cities under the control of LEGION's Ministries, each tied to one of the Seven Deadly Sins, with Seoul falling under the Ministry of Pride led by Doctor Babylon.
Gameplay
The core loop centers on selecting three agents from a roster of twelve and freely switching between them during exploration and combat. Each agent brings distinct weapons, abilities, and personalities that influence how missions unfold and how the team responds to events. Players accumulate points through damage dealt to fill a bar that unlocks powerful Mayhem abilities unique to each character, such as stunning groups of enemies or triggering large explosions.
Movement emphasizes speed with triple jumps and vehicle use to navigate the city. As agents gain experience, they unlock skills, gadgets, and mods that improve combat effectiveness. The system encourages trying different trio combinations to match preferred playstyles, with progression tied to cash, upgrades, and personal missions that expand on individual backstories.
Exploration involves clearing LEGION operatives from Seoul while handling main story objectives against the Ministry of Pride. Combat mixes gunplay with ability use in an environment filled with destructible elements and varied enemy types.
Game Modes
The game operates entirely in single-player. The primary experience consists of the main campaign missions that advance the plot against Doctor Babylon and his lieutenants. Additional content includes unlock missions that add new agents to the roster and personal missions focused on character development.
Open-world activities supplement the campaign through side objectives and exploration tasks that help grow the agency and weaken LEGION presence. There are no multiplayer components or separate competitive modes.
Story and Setting
The narrative unfolds in Seoul as the personal territory of the Ministry of Pride. Agents work from an airship base to disrupt plans involving dark matter technology and reality-altering threats. The tone draws from cartoonish superhero and action series influences, with humorous dialogue and over-the-top villain schemes.
LEGION's structure features specialized Ministries, and the Ministry of Pride deploys mad scientists and supporting villains to maintain control. Player choices in agent selection affect dialogue and mission approaches without altering the overall story path.
Is It Worth Playing?
Reception has been mixed, with praise directed at the humor, character variety, and combat feel alongside criticism for repetitive mission structures. The game sold modestly after its 2017 release and saw no further major content updates or seasons.
It suits players who enjoy single-player open-world action with a focus on switching between distinct characters and experimenting with ability combinations. Those seeking ongoing live-service elements or multiplayer will find the experience limited to its original campaign and exploration loop. The title remains available for those interested in its specific blend of Saints Row-style chaos and agent-based progression.