Destiny 2: Bungie 30th Anniversary Pack expands the free-to-play action FPS looter shooter with a focused set of additions centered on a new dungeon and a returning exotic weapon. The pack integrates directly into the existing Destiny 2 experience on PC, where players collect gear, complete activities, and engage in cooperative combat against varied enemy factions.
Gameplay
The core loop revolves around shooting, ability use, and loot acquisition in third-person and first-person perspectives. Players control Guardians who wield kinetic, energy, and power weapons while managing subclass abilities that alter elemental damage types. Movement includes double jumps, dashes, and gliding, which support positioning during fights against Hive, Fallen, and other factions.
Grasp of Avarice introduces a three-player dungeon set in the Cosmodrome. The opening section requires collecting Cursed Engrams from defeated enemies. Each engram applies stacks of the Burdened by Riches debuff, which has a timer that kills the player if it expires. Depositing stacks at a central crystal grows the crystal and progresses the encounter. Later sections include a Sparrow-based traversal segment with bomb disarming and battery destruction objectives before reaching the final boss, Phry'zhia the Insatiable.
The Gjallarhorn Exotic Rocket Launcher returns as a power weapon with tracking projectiles and cluster bombs on impact. Its catalyst enhances functionality through additional kills or objectives. Pack owners also receive access to extra cosmetic reward chests during runs of the free Dares of Eternity activity.
Game Modes
Dares of Eternity functions as a six-player matchmade activity open to all Destiny 2 players. It features rotating rounds against themed enemy waves drawn from past Destiny encounters, followed by a final boss fight. Xur hosts the activity in a game-show format with zones that change per run. Owners of the 30th Anniversary Pack gain additional cosmetic chests on completion.
Grasp of Avarice operates as a three-player dungeon with no matchmaking. It emphasizes coordinated mechanics across multiple encounters rather than open-world exploration. Standard Destiny 2 activities such as strikes and patrols remain available alongside these additions, allowing players to mix dungeon runs with other cooperative or solo content.
The pack adds legendary weapons originally from Destiny 1, including the Hero of Ages sword and options like the Matador 64 shotgun. These integrate into the existing loot system for use across all modes.
Content and Progression
Progression centers on power level increases through gear drops from the new dungeon and activity. Thorn-themed armor sets provide visual customization options tied to the pack. Additional cosmetics include emotes, Sparrows, and Ghost Shells that reference Bungie history.
The activity and dungeon scale with player power, with Legend variants available for higher difficulty. Rewards focus on weapons, armor, and materials that support ongoing character builds in the looter shooter framework.
Is It Worth Playing?
The 30th Anniversary Pack suits players already engaged with Destiny 2 who want a self-contained dungeon experience and the Gjallarhorn weapon. Grasp of Avarice delivers distinct mechanics that differ from standard strike content, while Dares of Eternity provides repeatable six-player runs with rotating encounters. The base game remains free to play, so the pack functions as optional paid content for those seeking the specific dungeon and weapon.
As of mid-2026, Destiny 2 continues to operate after its final live-service update in June, with the game staying online for existing players. The added dungeon and activity remain accessible without further seasonal changes. Players focused on cooperative PvE challenges and exotic weapon collection will find the most direct value, while those seeking broader new campaigns or ongoing seasonal content may prefer the free core experience instead.