Across the Obelisk is a strategy RPG that blends roguelite deckbuilding with party-based tactical combat on PC. Players assemble and upgrade decks for a group of four heroes while navigating a journey filled with choices that affect encounters and resources.
Gameplay
The core loop centers on building powerful decks from hundreds of cards and items across multiple runs. Each hero maintains an individual mana pool that carries over turns, and cards draw from a shared hand limit while accounting for initiative order in combat. Damage types include cold, fire, and others with corresponding resistances on enemies and allies. Town locations between acts provide options to remove unwanted cards, upgrade existing ones, forge new cards, or purchase equipment using earned currency. Perk points earned through experience allow further customization of hero capabilities. Random events along the path introduce moral decisions that can yield loot or alter relationships in the world of Senenthia.
Combat emphasizes coordination among the four heroes. Some attacks strike the front enemy while others target any position, and modifiers stack to create layered effects. Equipment slots for weapons and armor add another layer of preparation before battles begin.
Game Modes
Adventure mode follows a structured story progression through four acts, each ending with a major boss encounter. Players advance across maps while managing party composition and responding to events that shape the run.
Obelisk mode shifts focus to pure roguelike runs where every attempt varies significantly. Full access to the hero roster allows immediate experimentation with any combination, and deck crafting happens without the constraints of story progression.
Weekly Challenge mode presents a fixed set of conditions for competitive play against others, emphasizing balanced matchups and strategic adaptation to the same parameters.
The Amelia the Queen Hero Pack
This addition introduces Amelia as a new hero with a focus on cold damage through enchantment cards. Her unique ability retrieves cards from the vanish pile and returns them to the deck, creating opportunities for repeated use of powerful effects. A new resource called Spellsword supports combo chains that integrate with existing card interactions. The accompanying pet Rifty removes buffs from opponents during combat. Additional reply choices during events expand narrative options tied to Senenthia. These elements integrate directly into existing deckbuilding and combat systems without altering core rules.
Is It Worth Playing?
The game suits players who enjoy deep deck construction and party management in both solo and cooperative settings. Amelia expands build variety through vanish pile recovery and cold-focused strategies, rewarding experimentation with resource management and timing. Those who prefer structured