A Total War Saga: TROY - Ajax & Diomedes is a strategy and simulation game for PC that expands the Trojan War setting with two new playable heroes. Players take control of Ajax and Diomedes to lead distinct armies across Aegean battlefields and pursue victory against Troy through specialized units and tactical options.
Gameplay
The core loop centers on building and commanding forces in large-scale battles while managing resources and territory on the campaign map. Ajax and Diomedes each bring unique armies that emphasize different approaches to combat. Paragon units serve as powerful additions that can shift the momentum of engagements when deployed effectively.
Battles reward careful positioning. Strong defensive lines allow players to hold key ground against advancing enemies, while quick flanking units create opportunities for ambushes and surprise attacks from the sides. These methods integrate with the overall goal of conquering Troy through sustained pressure and clever maneuvering.
Recruitment expands through special units. Some are led directly by renowned heroes who provide leadership bonuses, while others are trained by the legendary Epigoni for enhanced capabilities on the field. A brand-new battle map recreates the city of the seven gates, introducing fresh terrain that influences line of sight, chokepoints, and movement routes during fights.
Faction mechanics introduce new tactics for long-term campaign progress. Players can trigger a special event to steal the statue of Athena, which directly weakens Troy's position and opens additional strategic paths toward overall victory.
Game Modes
The primary experience unfolds in the campaign, where control of the map drives progression toward the conquest of Troy. Players expand influence, secure territories, and coordinate army movements across turns while responding to events and opportunities.
Individual battles form the tactical heart of play. These real-time engagements test the integration of defensive setups, flanking maneuvers, and specialized units on maps that range from open fields to the detailed city of the seven gates. Success in these fights feeds back into campaign advancement by eliminating threats and capturing key locations.
Faction Mechanics and Events
Each hero faction operates with distinct tools for army composition and map control. Ajax and Diomedes offer contrasting strengths that encourage different overall strategies during the push against Troy. The statue theft event serves as a pivotal moment that alters the balance of power and rewards decisive action.
These systems layer onto the existing structure of army building and battle resolution, giving players multiple avenues to adapt their approach based on the current situation on the campaign map.
Is It Worth Playing?
This DLC suits players who enjoy strategy games that combine map-based conquest with detailed battlefield command. The addition of two new heroes, Paragon units, and the seven gates map provides concrete variety in how battles unfold and how the campaign progresses. The defensive and flanking options, along with hero-led and Epigoni-trained units, create meaningful choices during both planning and execution phases.
Those already familiar with the base game will find the new faction mechanics and the Athena statue event add fresh layers without requiring a complete restart. The focus remains on methodical expansion and tactical execution rather than rapid action, making it a solid choice for fans of deliberate strategy and simulation elements on PC.