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Between light and shadow, truth remains hidden

LonelyMe is an indie game that blends turn-based tactics, roguelike exploration, and narrative puzzle-solving. Through an innovative "moonlight shadow mechanic," embark on a philosophical adventure across a chessboard woven with light and darkness.

Core Gameplay

Light & Shadow Manipulation - Rotate the moon to alter shadow patterns across the board. Only shadowed tiles are safe—moving through light damages your pieces. Planning the perfect path becomes key to victory.

♟️ Tactical Chess Combat - Transcend traditional one-dimensional card game strategy onto a 2D chessboard. Collect and build your piece lineup, using light-shadow mechanics to defeat powerful foes.

Mysterious Exploration - Navigate through enigmatic stages, strengthening your team through random encounters. Every journey holds the unknown.

Layered Narrative - A knight asks for your help to rescue a princess captured by a dragon. But as you delve deeper, you'll discover things aren't quite what they seem...

Game Features

  • Innovative Mechanics - Never-before-seen light-shadow pathfinding strategy

  • Mythological Bosses - Five bosses from different mythologies, each with unique mechanics and challenges

  • Dark Fairy Tale - Storybook art style with 3D pop-up book visual presentation

  • Multi-Playthrough Design - Your first clear is just the beginning. The real story lies deeper.

"Why is the kingdom cursed? Why does moonlight devour like a demon? On the broken chessboard, the knight whispers, his blade pointing at riddles—is 'save the princess' a mission, or a lie?"

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