A detective puzzle game built entirely around logic, deduction, and clue-based investigation. You play as Bill, a detective with an uncanny ability to classify suspects and unravel patterns hidden in everyday cases. But as you solve more puzzles, a subtle conspiracy begins to surface — one that appears inside the clues themselves.
Every case is a grid-based investigation. Each suspect or item comes with hints, contradictions, and relationships you must interpret using pure logic. You don't guess — you deduce.
Built on a logic engine with 50+ clue types and a formal Domain-Specific Language, each puzzle is provably solvable with no randomness or brute force.
FEATURES
Pure Deduction — No Guessing
Each puzzle is a chain of logical reasoning, from simple counts to complex spatial relationships.
Every hint matters. Every deduction is earned.
A Cozy Detective Story Told Through Puzzles
No violence, no patrols, no action — just quiet, clever mysteries where puzzles are the storytelling device.
Story arcs feature friendly everyday mishaps, and slowly growing threads that tie cases together.
Clean, Minimalist Detective Aesthetic
Bold colors
High-contrast UI
Smooth animations
Clear, readable grids