Voodolls is a 3D action tower defense game set on spherical worlds where players control voodoo dolls defending a central figure against waves of demons. The core loop blends direct combat with placement of defensive structures across stylized seasonal planets, all while progressing through a story-driven campaign on PC.
Gameplay
Players select one of four distinct voodoo doll characters, each equipped with unique abilities and one of four available weapons. Combat occurs in first-person or third-person perspectives, allowing direct engagement with enemies through shooting and movement. A separate strategic camera view shifts focus to overhead placement of defenses. These defenses include totems, rituals, and shrines tied to voodoo spirits, which players position to counter enemy advances. The spherical maps require adaptation as demons grow stronger across successive waves, forcing adjustments in both positioning and loadouts. Exploration elements appear between defense phases as players travel between planets themed around the four seasons, encountering the Whenu Mushroom People and completing challenges amid ongoing battles. The system rewards synergy between active fighting and tower defense mechanics, with traps and structures serving as key tools to protect the Puppet Master.
Game Modes
The primary experience centers on a story-based campaign that unfolds across multiple planets in the World of Seasons. This mode supports solo play or local co-op for up to four players total, where participants coordinate doll selections and defensive setups in the same session. No separate competitive or endless modes receive confirmation in available details. The campaign emphasizes progression through narrative layers involving the dolls and their Puppet Master, Agwe Saint-Fleur, while adapting strategies to new enemy types and environmental themes. Replayability stems from varied enemy compositions, multiple weapon and doll combinations, and the need to refine defensive layouts on each spherical world.
Story and Setting
The narrative opens in the underworld with four damned souls who accept a pact to escape as voodoo dolls. Their task involves safeguarding Agwe Saint-Fleur on a journey toward the center of the World of Seasons. Hell pursues the group relentlessly, sending increasingly formidable demon forces. Planets feature distinct seasonal aesthetics and house the Whenu Mushroom People, whose worlds players help cleanse through integrated combat and defense challenges. This setup ties exploration and character backstories directly into the action tower defense framework without expanding into unrelated side content.
Is It Worth Playing?
Voodolls suits players interested in hybrid action and tower defense experiences that emphasize local co-op coordination on compact, spherical maps. The mixed reception, with 54 percent positive ratings from a modest number of reviews, reflects varied opinions on the balance between shooting and strategic placement. Those who enjoy experimenting with character abilities, weapon choices, and defensive synergies in short sessions may find value in the campaign's structure. The game launched in 2023 with no confirmed ongoing seasonal updates or additional modes beyond the core story experience. Availability remains limited to PC, and the small review volume suggests a niche audience rather than broad mainstream appeal. It delivers a focused loop for fans of the genre who prioritize local multiplayer over larger-scale online features.