VELOCITY:NULL is a first-person atmospheric exploration experience set within sterile, repeating liminal spaces. tiled corridors, illuminated by humming fluorescent lights.
Explore interconnected environments where architecture feels familiar yet disorienting. Movement is deliberate. Space is minimal. The atmosphere is oppressive without explanation.
Powered by Steam audio. Sound behaves realistically within the environment. Audio reflects off hard surfaces, becomes muffled through obstacles, and propagates through corridors based on geometry and material.
All you do is just explore and solve puzzles.
Features
First-person immersive exploration
Real-time spatial audio with dynamic reflections and occlusion
Liminal corridor and office environments
Minimalist design focused on atmosphere
Headphone-optimized sound design