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About Vagrant Strider

Vagrant Strider - about the game

Retro Side Scroller Action RPG. Redefined!

The monster is vanquished, but not before casting a curse that threatens to destroy the world. Embark on a quest of multiple lifetimes, explore the vast unknown, and learn the secrets of time, in order to save existence. Reverse the curse, before it gets worse.
Features:
  • Explore vast 2D worlds, filled with rich interactive environments.
  • Retro-style hand drawn pixel art and animation (with a modern twist).
  • Original soundtrack featuring classical, metal, synthwave, chiptune, and more!
  • Dynamic and responsive gameplay mechanics and world, how you behave effects FATE
  • Combat that scales difficulty with your level, but will always satisfy and challenge without overtaxing.
  • Nonlinear progression: How will you find the answer? Heaven, Hell, and Beyond. Not every problem can be solved with a sword or evil cursed arm.
  • Hidden Easter eggs (some nods to historic games too), areas, loot, items, and boss fights.
  • Huge host of characters both fictional and non-fictional.
  • Witty Satirical Story about the meaning of life, death, and thereafter.
  • (all lovingly hand crafted)
Vagrant Strider Additional Features
  • 8 unlockable abilities
  • 2 different skill lines to master - Holy Sword & Evil Arms
  • Choice matters system - Play it to the bone!
  • Responsive fluid (and at times frenzied) combat system
  • Dynamic leveling system - customize your hero with Abilities, Skills, and Stat points!
  • Revolutionary curse system - discover the power of the curse
  • Deep entertaining story - thought provoking, but not preachy, just silly yet relevant.
  • Special comedy component system - extra laughs, because why not?
  • Unlimited rebirth system - Don't Fear Death.
  • Good and Evil balance system - Choose wisely.
  • No UI mode - aka art appreciation mode
  • Juicy particle system
A Solodev Project
Combining much of the old & new school. This is the first official release from Neon Oasis. At this point the game engine build is 88% done. The only thing left is to add all the data and update graphics and music (6-12 months). Depending on initial response (wishlists), a playable demo could be made available, possibly before end of 2023...
Join the Discord to follow the progress!