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About Uncanny Tales: 1992

Uncanny Tales: 1992 - about the game

Uncanny Tales is an episodic horror game where the scariest things aren’t monsters or the supernatural — they’re people themselves. Each story is a new chilling episode, inspired by real-life fears and disturbing situations.

Uncanny Tales: 1992 — Episode Two

Anton, a 14-year-old teenager, moves with his parents to a small provincial town. There's no time to settle in — his parents leave on business, leaving him alone in his grandmother's old apartment.​

Meanwhile, a true nightmare unfolds in the town. Over the past few months, more than ten children have gone missing. Schools are closed, streets are deserted, and the police are powerless. People are afraid to let their children outside, but the disappearances continue...​

Immersed in the unsettling silence of an unfamiliar home and empty streets, Anton begins to notice oddities. Rustling behind the walls, someone's gaze from the darkness, random encounters that only heighten the fear. Something is brewing in this town — and it's no longer clear who is a friend and who is the true evil.​

Game Features
  • Dynamic Interaction with Characters
    Engage in dialogues, observe the behavior of those around you, and gather pieces of information.​

  • Interactive Environment
    Almost every item can be examined, rotated, or used — stay attentive.​

  • Atmosphere of Growing Suspense
    Gradual tension, anxiety, and the feeling that you're not alone — even when no one is around.​

  • USSR, Autumn 1992
    Meticulously recreated post-Soviet era life — from interiors to the gloom of the streets.​

  • Oppressive Atmosphere
    Not just frightening — it gets under your skin. Fear grows slowly and doesn't let go.​