Step into the gladiatorial arena as Tal in this third-person action combat game on PC. Players face off in intense one-on-one duels to the death, re-enacting the final battle from Tim Fox's novel Scavenger Hunt. Equip five unique items-weapons, armor, and shields-each with special abilities, and mix them via the interaction system to outmatch a smart enemy that chases, attacks, blocks, and unleashes its own powers.
Master combo attacks while the crowd cheers amid advanced particle effects, dynamic lighting, and post-processing for a gripping atmosphere. A sleek HUD and UI keep you locked in, with music that shifts by game state, custom sound effects, and adjustable settings for keys and audio. Indie action fans who crave tactical item builds and fierce duels will find a sharp challenge here.
Game Overview:
The Turning: Combat Challenge, is a 3rd person action combat game that takes place in a gladiatorial arena. Playing as Tal, the player will re-enact the final battle in Tim Fox’s Novel
Scavenger Hunt. The player and enemy each start with a set of items that include a weapon, armor and a shield. Each item is unique and comes with a corresponding special ability. You will participate in a one-on-one duel to the death in order to secure your team’s position in the Tyrning. This game was made by four Drury University students using the Unreal Engine.
Features:
- Interaction system that allows the player to mix and match with equipping different unique items
- Five equippable items each with unique attributes and special abilities
- Combo attack system for the player
- Intelligent enemy that can chase, attack, block and use special abilities.
- Advanced Niagara and Cascade particle systems for VFX
- Cool atmosphere with post processing, lighting, and animated crowd.
- Informative and sleek HUD
- Crisp UI that matches the atmosphere and aesthetic of the game
- Settings for adjusting key bindings and audio
- Custom artwork and models such as the arena and characters
- Used assets and writing material that was given to us directly by author Tim Fox
- Original music composition
- System that changes the music based on the state of the game
- Sound effects