The Troma Project is a turn-based strategy game for PC that delivers an unreleased project from the early 2000s complete with mature themes of horror, splatter, sex, crime and crude humor drawn from Troma Entertainment properties.
Gameplay
Players control a roster of characters including The Toxic Avenger, Sgt. Kabukiman N.Y.P.D. and Super Tromette Tiffany Shepis across missions that emphasize positioning, inventory management and environmental interaction. Each turn allows movement, attacks with an assortment of Tromatic weapons and use of items such as drugs or improvised explosives. Cars can be targeted and detonated for area damage while players mix custom drinks to gain temporary advantages. The system rewards careful planning because enemies like Nelson MacMengele appear in groups that require coordinated strikes to eliminate efficiently.
Full-screen movie cutscenes advance the storyline between missions and showcase the game's signature blood and gore aesthetic. More than twenty-five music tracks accompany the action, blending original compositions with licensed songs tied to Troma films and other media. The campaign spans seven chapters that send the squad to Tromaville, Arabia, Motumbuland and additional unusual locales, each presenting new enemy types and terrain challenges. Lloyd Kaufman appears at the start of every mission to deliver mission-specific advice that players can follow or ignore.
Game Modes
The experience centers on a linear single-player campaign structured around the seven chapters. No separate skirmish, multiplayer or survival modes exist. Progression follows the story sequence with opportunities to revisit completed chapters to collect missed items or experiment with different equipment loadouts. Inventory management remains central throughout, letting players swap weapons, combine substances and prepare for upcoming fights without any branching paths or alternate objectives beyond completing each chapter's primary goals.
Story and Setting
The narrative follows the Troma crew as they travel the globe battling bizarre foes in a world that mixes trash cinema aesthetics with turn-based tactics. Extensive swearing and adult content appear throughout dialogue and cutscenes, matching the source material's reputation for boundary-pushing material. The tone stays deliberately irreverent, encouraging players to treat the violence and absurdity with the same lighthearted detachment the developers intended.
Is It Worth Playing?
Steam user reviews rate the title Mostly Positive based on dozens of submissions, with many players praising the faithful capture of Troma's chaotic style and the satisfying loop of turn-based combat mixed with inventory experimentation. Others note dated visuals and occasional technical quirks typical of an older indie release originally completed in 2001. The game suits fans of classic turn-based strategy who appreciate mature themes, humorous writing and licensed characters from the Troma universe. Those seeking modern production values or additional modes may find the focused campaign limiting, yet the core mechanics deliver consistent tactical depth across its chapters for the right audience.