The Archaic: UNAUTHORIZED is a story-driven 3D action platformer that blends metroidvania exploration with fluid traversal and tactical melee combat.
Play as a 17-year-old girl from 2025, suddenly summoned into a future where no organic humans remain.
Explore a broken civilization governed by digital memory and false immortality, and reignite the forgotten oath of return.
- Traverse mysterious ruins and massive sky structures
- Unlock new abilities through a central hub in orbit: Agitory
- Fight rogue androids, corrupted systems, and remnants of humanity
- Explore a world full of secrets, memories, and danger
A 4-hour demo will be available during Next Fest. Try it and see how far her will can go.
Gameplay Information (Structured – English for Steam Page with Video Attachments)
This game combines three core genres into a hybrid gameplay experience:
1. 3D Platforming X Metroidvania
The game follows classic 3D platforming rules — you’ll run, jump, wall-kick, slide, and perform light parkour.
You’ll interact with various environmental objects like springs, traps, and safety nets to traverse levels.
However, certain paths are initially unreachable.
This is where the metroidvania-style progression comes in: unlocking special abilities allows you to access previously unreachable areas.
There are 9 unique abilities, including:
2. TPS Shooting Mechanics
The game includes TPS (Third-Person Shooter) elements.
Players can aim precisely while moving quickly, allowing for fluid, responsive gunplay.
You can collect and combine Gun Modules, enabling you to construct different types of firearms.
These can fire specialized rounds with unique properties.
However, guns alone won’t kill most enemies — they can knock them back or stun them at best.
3. Momentum-Based Sword Combat
Swords are the most powerful weapons in this world.
Unlike guns, swords are the only way to defeat most enemies.
Combat revolves around:
Direct 1v1 confrontations
Parrying and dodging
Or, using momentum and aerial control to land decisive finishing blows
Mastering movement and momentum is key to success.
Core Identity
This game’s core identity is the seamless blend of:
Ability-driven metroidvania progression
Momentum-based combat
Platforming traversal
The game includes a variety of collectible elements
Various hairstyles and helmets
Outfits with functional bonuses depending on what you wear
Gun modules
A wide selection of swords with different characteristics