Surge Point is a fast-paced, single-player FPS roguelike with deep weapon customization and high-mobility combat. Inspired by classics like DOOM and Quake, it throws you into a simulated arena filled with deadly robotic enemies. Build your own weapon, master the movement system, and survive endless waves — or fight through hand-crafted levels in Mission Mode.
Modular Weapons, Built Your Way
There are no pre-made guns — just you and your arsenal of parts. Find components during your run and snap them together to create the ultimate weapon:
Barrels, bodies, mags, stocks, sights, and grips that directly impact fire rate, accuracy, damage, reload time, bullet velocity, and more
Special ammo types like explosive rounds, bouncing shots, and tracer fire
Real-time part swapping lets you adapt your weapon to every new threat
Fast, Fluid Movement
Combat isn’t just about firepower — it’s about speed, agility, and style. Surge Point’s movement system rewards creative play:
Classic FPS controls (run, jump, strafe)
Gun recoil propels you backward — master it to dodge, reposition, or launch yourself through the air
Deployable holo cubes create temporary platforms for aerial maneuvers and tactical positioning
Game Modes
Endless Mode: Survive wave after wave of randomized arenas and escalating threats.
Mission Mode: Take on hand-crafted levels with unique objectives, layouts, and boss encounters.
Features
Modular weapon system with real-time customization
High-speed combat with advanced movement mechanics
Variety of enemy types, map tiles, and visual themes
Bosses, mini-bosses, and escalating enemy waves
Deep stat-driven weapon crafting
Environmental interactions and destructibles
Full keybinding and controller remapping support