You are being swarmed!
Send the hostile waves of worms back into the void by throwing them into walls, pulling them into rifts, disintegrating them with eldritch hexes...
Powerfully unique post-level superpowers!
Each and every varied level reward item choice adds a new mechanic to the game for explosive synergies and combos...
Auto-attack with swift manual dash!
Combine the convenience of homing auto-attacks with the impact of dash attacks...
Unlock mutations!
Alter how core mechanics behave, combine many mutations together after unlocking each one by winning...
Swift kinetic gameplay!
Everything surfs around and gets knocked around, be careful about worms bouncing back...
Moddable balance!
Decrease or increase difficulty by modifying the game stat files...
Tips
You are the 6-armed organism
You only get damaged if an enemy directly touches you
Enemy colors show their resistances to push/pull/lifesteal, not to damage
There is a small invulnerability window after dash and after being damaged
Big enemies can be shrunk!!
Hex (the red debuff on enemies) lets you Lifesteal!
Energy (the green meter) increases Health Regeneration, Dash and Blast Power!
Energy can go above normal limit with superpowers
Dash costs some Energy
Keep smashing enemies into Walls for extra damage! But watch out for the bounce-back
Controls
Controller support and remapping is planned. Current controls:
Aim Mouse: the player will move towards the mouse cursor
Left Mouse Button: Select
Right Mouse Button/[Space]: Dash
[Esc]: Back/Menu
Feedback
The game engine is built completely from 0, feel free to report any graphics/sound/networking/performance issues to the Discord or Steam Forums!