You are being swarmed!
Send the hostile waves of worms back into the void!
Deceptively simple physics-based core mechanics...
Combine the simplicity of homing auto-attacks with the impact of dash attacks, telekinetic blasts and wide pulling areas...
Emerging together into overwhelming combos with superpowers!
Each and every varied level reward superpower choice can combo with core mechanics, spiraling everything out of control... sometimes against you... The superpowers are all very intense and powerful and are meant to be felt through gameplay, without any stats or numbers
And unlockable mutations.
Alter how core mechanics behave, combine many mutations together after unlocking each one by winning...
Everything is a double-edged sword and a mystery to understand through extremely fast-paced action
Be prepared for the consequences and learn from them as you dodge frenzied enemies pinballing all over the map!
Feedback
The game is made from scratch without an engine, so feel free to report any graphics/sound/networking/performance issues to the Discord or Steam Forums!
Tips
You only get damaged if an enemy directly touches you
There is a small invulnerability window after dash and after being damaged
Keep smashing enemies into Walls for extra damage! But watch out for the bounce-back