Game features procedurally generated open-world universes, each containing hundreds of star systems, each with multiple explorable planets. On the planet surface you explore the world in 3rd person perspective.
Game does not aim to recreate our universe! It uses simplified mechanics from our universe to construct deep, engaging and meaningful gameplay. Strata focuses on physically-driven processes instead of scripted gameplay loops.
Current Features
The game is currently single-player (aiming for multiplayer / LAN when Early Access starts).
Procedural (seed-based) universe creation
Four zoom-in game modes: Galactic, System, Orbital, Planet Surface
Planet surface features include:
Freedom of exploration
Gathering resources
Building structures
Dynamic day and night cycle
Dynamic terrain
Player statistics and game progression that unlock additional gameplay features as you play
Shape Young Planets by Manipulating
Volcanism and geothermal activity
Fluid transport, erosion, and sedimentation
Atmospheric cloud formation and collapse
Terrain deformation, meteorite impacts, and debris scattering
Thermal balance and surface cooling
Upcoming Features
Climate modeling
Biosphere
Orbital stations
Multiplayer