Section 13 is a roguelite twin-stick shooter developed for PC that blends action, indie, and adventure elements in an early access title now fully released. Players take on the role of agents investigating a containment breach at a secretive corporate facility filled with paranormal threats. The core loop involves descending through procedurally shifting levels, collecting data on hostile entities, and managing resources while facing escalating dangers in a top-secret black site.
Gameplay
The gameplay centers on twin-stick controls where movement and aiming happen independently, demanding precise timing for dodge rolls and reloads amid waves of monsters. Agents must monitor a Fear meter that can trigger panic attacks if it rises too high, forcing careful play around hazards and enemy swarms. Special abilities provide bursts of power in tight spots, while melee weapons offer close-range options when ammunition runs low. Unlockable weapons come with customization options, and Synaptic Enhancements alter core mechanics for each run. Persistent upgrades earned between attempts improve long-term survival odds, and recreational genetic modifications introduce further variety along with potential drawbacks. The environment features unique workplace hazards that reward quick reflexes and tactical item use to navigate deeper into the facility.
Game Modes
Section 13 supports solo play or cooperative sessions with up to two additional players for a total of three. Co-op allows shared progress through the same missions, with optional friendly fire that can turn sessions more chaotic or forgiving depending on the group preference. No crossplay is available, so teams must connect through the same platform. The structure emphasizes repeated runs with accumulating upgrades rather than separate named modes, focusing on individual or group attempts to uncover more of the facility's secrets with each effort.
Characters and Progression
Four distinct agents are available: Red, Boy Scout, Beaker, and Scalpel. Each brings personal story threads tied to the larger conspiracy at Section 13. Progression involves gathering data on cryptids and paranormal entities while piecing together individual mysteries. Between runs, players unlock new tools and enhancements that reshape strategies, encouraging experimentation with different loadouts and ability combinations to handle the shifting layouts and enemy types encountered deeper in the base.
Is It Worth Playing?
Section 13 reached full release on May 26, 2025, after launching in early access in July 2023. It holds a Mostly Positive rating from 762 user reviews, with 70 percent positive feedback. The game suits players who enjoy roguelite shooters that combine tense real-time combat with co-op options and persistent progression systems. Those seeking solo challenges or small-team sessions with high-stakes runs and upgrade layers will find a focused experience here. The optional friendly fire and Fear mechanics add layers of risk management that reward practice and coordination without requiring large groups.