Overview
Salem, 1692. The town crier has sounded the call, and the accusations have begun. Gather your friends, in person or across the country, and find out who among you serves the Devil. Salem 1692 is a digital adaptation of the acclaimed social deduction board game, built for phones and a shared screen: no app installs for your players, no physical cards to shuffle, just open your phone, join the game, and see who survives the night.
How It’s Played
One player hosts the game on a PC or TV. Everyone else joins instantly from their phone’s browser, no app to download, no account to create. Draw cards, accuse your neighbors, and try to uncover the witches hiding among you before they turn the whole town against itself.
Townspeople win by revealing every witch’s true nature. Witches win by making sure that never happens, eliminating anyone who gets too close to the truth.
Features
Phone-as-controller party play: one host screen, unlimited phones as controllers, nothing to install
15 unique Town Hall characters: each with their own special ability drawn straight from the original board game
Full night & day cycle: accuse by daylight, vote in secret once the sun goes down
Built for groups of 4–12: gather the whole friend group, in the same room or scattered across different ones
Faithfully adapted from the physical Salem 1692 card game by Facade Games
A Game of Secrets
Every accusation plants doubt. Every confession could be a bluff. Trust carefully — in Salem, the person sitting next to you might already belong to the Devil.