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About RHM: The Foundation

RHM: The Foundation - about the game

RHM: The Foundation

RHM: The Foundation is a stealth-action traversal game where music isn't just background, it's your weapon, your ally, and your compass. Step into the shoes of an infiltrator navigating a broken world where sound is power and silence is a matter of survival. Your mission: reclaim the five lost music stems and bring harmony back to a fractured sonic universe.

This is a rhythm-driven tactical experience where movement, timing, and listening are the keys to infiltration.

️ What to Expect

Stealth Meets Sound Design
Use noise as both a tool and a threat. Slip through enemy zones by listening for gaps in audio patterns and manipulate environmental sounds to throw them off your trail.

Dynamic Music Evolution
Every collected music stem layers into the world's soundtrack in real-time, changing not just the atmosphere, but how the world itself reacts.

Cinematic Traversal & Tension
Jump, vault, and slide across surreal sonic landscapes. Movement is more than mobility; it's rhythm.

AI That Adapts
Enemies evolve based on your sound profile and movement. Expect to be hunted if you get reckless. Expect them to learn.

Narrative-Driven Worldbuilding
Experience a poetic descent into a realm where rhythm is memory, and silence is decay. Each level reveals fragments of a lost harmony.

Modes at Launch
  • Ghost Mode – Pure stealth, zero detection

  • Rhythm Mode – Tactical sound disruption (Coming Soon – Free Update)

  • Break Mode – High-risk infiltration chaos (Coming Soon – Free Update)

These modes are part of the core experience and will be added shortly after launch at no additional cost.

Key Features
  • Five unique music stems to collect and remix into a full track

  • Real-time audio-reactive environments

  • Dynamic stealth mechanics based on player-generated sound

  • Minimalist HUD with audio-driven feedback

  • Unlockable infiltration abilities as you attune to the RHM system

  • Three unique playstyles to master across 10 levels

  • More updates and features to come post-launch