Reincarnation Squad is a turn-based strategy RPG with adventure elements developed for PC. Players assume the role of individuals selected by the Main God and sent through successive worlds, returning each time to a central hub to spend reward points on upgrades before the next reincarnation.
Gameplay
The core loop centers on entering distinct worlds that feature their own stories, enemies, and events. Each world imposes a unique battlefield rule that changes how combat unfolds. After completing objectives, the squad returns to the Main God hub with points that can be exchanged for items, equipment, bloodlines, combat styles, or direct attribute purchases such as muscle mass, reflexes, physique, and energy.
Character creation begins with background choices that grant starting advantages. Orphanage-raised characters gain faster reflexes, while wealthy backgrounds provide medical supplies and provisions. Professions like firefighter, doctor, programmer, or esports player each offer tailored initial benefits. Bloodlines can be equipped up to two at once and evolve from rank D to S, unlocking growing stats and abilities. Available bloodlines include vampire, Taoist, Orthodox Qigong Master, Elven Archer, Ninja, Card Summoner, Necromancer, Demon Hunter, Cat-girl, and Githyanki. A single combat style is chosen from options such as Iaijutsu, Spellcaster, Gunslinger, Contractor, Investigator, Psionicist, or Combat Medic, which shapes available tactics.
Combat uses action points for attacks, defense, repositioning, or item and ability use. Weapon type restricts targeting: blades strike only the front row, while pistols reach the back row at the cost of ammunition. Success depends on careful management of hit points, inventory, and abilities across four equipment slots and an eight-slot inventory. Over one hundred pieces of equipment and nearly one hundred item types exist, many designed for niche builds rather than raw power.
Game Modes
Reincarnation Squad supports solo play and online co-op for one to eight players. Sessions can be joined through Steam friend invites or public lobbies. The group votes on shared path choices, while individual events allow personal decisions. Fallen teammates revive with one hit point after combat concludes, and no deaths occur outside of fights.
Progression remains consistent across modes: complete a world, return to the hub for exchanges, then advance to the next. The system encourages repeated runs with different character builds and team compositions to tackle varying world rulesets.
Character Progression and Customization
Customization extends beyond initial background selection. Points earned in each world fund extensive exchanges that let players experiment with combinations of bloodlines, styles, gear, and items. Not every option carries equal power; some eccentric choices exist specifically to enable particular strategies. The depth comes from discovering synergies among the available systems rather than following preset paths.
Worlds introduce fresh enemies and events alongside their distinctive combat alterations, pushing players to adapt builds on the fly. The hub serves as a persistent space for reflection and planning between excursions.
Is It Worth Playing?
Reincarnation Squad remains in development and is listed as coming soon on its Steam page, with no user reviews available at this time. The described systems emphasize deliberate turn-based decision making, cooperative coordination, and iterative character building within an infinite reincarnation framework. Players who enjoy strategy RPGs that reward experimentation with bloodlines, styles, and equipment combinations may find the premise appealing once the game releases. Those seeking immediate action or established multiplayer communities should monitor future updates for release timing and post-launch support. The single-player and co-op options provide flexibility for different group sizes, though the full experience depends on how the multiple worlds and their rule variations are implemented at launch.