Propaganda vs Zombies 2 is a frantic top-down action-roguelite where your every bullet is both a lifeline and a siren. You are the Commander of the last free commune, tasked with assembling a towering Propaganda Rocket capable of broadcasting mind-altering slogans that will pacify—or obliterate—the undead plague choking the world. To ignite that launch you must venture beyond the barricades, rescue scattered survivors, and haul resources back before the rising chorus of moans swallows you whole.
The Battlefield
Each run drops you into procedurally generated districts crawling with thousands of zombies. The twin-stick gunplay is inspired by Vampire Survivors’ tidal combat and Halls of Torment’s tense positioning, but with a wicked twist: Noise. Shots, explosions, even the clang of a supply crate echo through the streets, updating the horde’s pathfinding in real time. Rapid fire shreds the front line, yet summons an even greater wave from every alley, forcing you to balance aggression with stealth.
Rescue & Recruit
Pinned under wreckage, hiding in sewers, or trapped atop crumbling rooftops, survivors wait for salvation. Escort them to extraction and they join your faction as Soldiers, Engineers, Medics, or Agitators—each granting powerful skills and passive bonuses that alter future runs. Lose them in the field and morale at Camp plummets, unlocking narrative branches and harder enemy variants.
Build the Camp, Shape the Revolution
Between sorties, stroll through an upgradable 3D Camp. Assign rescued specialists to workshops, propaganda presses, or barracks. Craft bizarre “loudspeaker” weapons, print morale posters, or reinforce walls with scavenged metal. A day-night cycle means decisions made at dusk—fortify the perimeter or gamble on one last raid—determine whether dawn brings celebration or screams.
Launch the Propaganda Rocket
Every completed objective feeds parts into your looming Rocket. Install modular stages, test fire amplifiers, and paint the hull with your ideology’s colors. Reaching the launch sequence triggers a multi-phase finale where you must defend the pad against an apocalyptic siege long enough to beam your doctrine across the planet. Succeed, and regions of the map will flip from undead gray to revolutionary red on the next run, unveiling tougher biomes and rarer loot.
Key Features
Noise-Driven Horde AI – Dynamic sound propagation makes every trigger pull a tactical choice.
Roguelite Rescue Loop – Save civilians to unlock new classes, permanent upgrades, and branching storylines.
Modular Camp Builder – Erect workshops, propaganda towers, and defensive traps that appear in real time on your hub map.
Procedural Districts – Slums, factories, and neon ruins re-roll with each incursion, stacked with secrets and events.
Escalating Endgame – Assemble and defend a grotesque Rocket in a climactic base-siege finale.
Co-op Ready – Seamlessly drop in a comrade for split-loot, double-chaos local or online play.
Sovietpunk Aesthetic – Clay-smeared posters, crackling megaphones, and CRT overlays evoke a comic dystopia.
Will you whisper salvation to the legions of the dead—or drown the world in a louder nightmare? Rally your banners, steady your aim, and broadcast the revolution!