Captain a submarine through a present-future world that's fallen into ruin. Grow weed in small factories you design or run by hand, while driving boats and scanning surroundings with sonar pings. Engage NPCs in dialogue and unleash a 50 cal heavy machine gun to debate capitalism's flaws against rich yachts sinking into the waves.
This action RPG simulation adventure blends management, combat, and exploration in a compact loop. Players handle factory automation, boat piloting, and direct confrontations. It suits those who enjoy hands-on sim tasks mixed with shootouts and NPC chats, though a small brain might struggle.
Drive a boat, see the world. World of the present-future, somewhat ruined.
Mix of few genres that form sort of short adventure game. You get to manage small factories, grow weed, drive a submarine and shoot rich peoples' yachts.
features:
- do dialogue with NPCs
- design automated factories or get your hands dirty
- captain your boat
- use sonar to scan surroundings, hear it ping
- debate capitalism shortcomings with a 50. cal heavy machine gun at your fingertips
- see your foes sink beneath the waves
*smol brain is unadvised