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About Plague Architect

Plague Architect - about the game

Plague Architect is a strategic outbreak simulator set in a mall. Inspired by classics like Plague Inc., but on the microscale.
Features
  • Craft Your Plague
    Shape the disease by evolving traits, from how fast it spreads to how it changes shopper behavior - making them hungrier, slower, or more panicked.

  • Control Behavior
    Watch hundreds of shoppers move, eat, and react in a living mall. Your choices influence their behavior.

  • Watch Chaos Unfold
    Every game plays out differently. Shoppers may barricade zones, panic and scatter, or overwhelm responders. Adapt to random events that change the direction of the outbreak.
Development
The game is currently in early development. I'm a solo developer working on a vertical slice to nail down the core gameplay experience: one mall, one disease type, and a limited set of features. Once this feels great to play, I'll share a development roadmap, including more disease types, scenarios, and long-term gameplay variety.

If you're interested in playtesting early builds, join the Discord!