Features
The character has a different moveset that, when combined wisely, can achieve high efficiency.
Combat moves
- Melee attack
- Range attack
- Parry
- Stomp
- Jump
- Double jump
- Wall jump
- Dash
The game has a minor element of RPG designed as upgrades, which are gained for points knocked out of enemies.
Upgrades
- Increasing maximum amount of health points and energy cartridges
- Healing (both active and passive)
- Several types of projectiles
You can only upgrade between levels.
The game can be played without upgrades, but this will significantly increase the difficulty during the playing.