Modify the terrain, plop down miners, lay out conveyor belts, build structures, plan your factory.
Background
It is the year 2546.You will be sent to a newly discovered oceanic planet through a one-directional wormhole.
Your task is to set up a research base, establish communication to earth, and finally, open a stable wormhole portal so we can prepare the planet for colonization.
- Atmosphere: Breathable earth-like atmosphere.
- Target Outpost Location: Isolated volcanic island.
- Life indicators: Sparse plant-like vegetation.
- Environmental Threats: None known as of date.
- Goals: Catalogue life forms and local resources. Establish R&D Outpost. Communicate Research.
Features
- Building: The terrain is fully destructible. Structures can be built from concrete, wood, metal and rock resources wherever you like.
- Factory Automation: Automate mining and production. Distribute electricity. Layout conveyor belts to provide resources for your factory machines.
- Research: Every resource can be analyzed. Your findings will be communicated back to earth, in exchange for new blueprint unlocks.
- Technology: Every 3d asset in the game is voxel-based. The terrain and all 3d models are rendered smoothly using marching cubes (no blocks).