Naxos delivers an Auto Battle RPG with automatic progression at its core. Players craft equipment, mine resources, and tackle 10 unique enemies across 10 different scenarios. The game condenses all content into three houses for a streamlined experience that skips big menus and eases learning.
Grind fuels nearly endless replayability, while the academy unlocks new abilities. Compact design keeps the focus sharp on core loops like crafting and mining. Fans of Auto Battle RPGs who crave fresh formulas and deep grinding will find plenty to engage with here.
Naxos is like all of my other games!
I just feel like there arent many Auto Battle RPGS out there....
I really want to keep moving the genre forward!
Okay why not try even more different formulas??
This time I decided to not use big menus ==( Many houses)
I tried compacting everything in the game in 3 houses!
I also feel like the game is better to learn... By making things small...
Features:- Craft equipment
- Almost Endless Grind***
- Academy(Abbilites to learn)
- 10 Different Scenarios
- 10 Unique Enemies
- Automatic Progression
- Mining!