Slay All Evil, Spare None!
【Polished to Perfection】
▶ Frame-perfect animations with realistic attack recovery.
▶ Dodge cancels flow smoothly, input response is precise.
Symphony of Carnage
▶ Face shieldmen phalanxes, berserker Blade Five, hammer-wielding Dun Zhi, charging Shark Prison, and twin specters... Every fight demands mastery of space and timing.
Blade as Art
Chain 26 skills through light/heavy attacks:
▶ Dash-dodge seamlessly into offense.
▶ "Dragonfly Skim" (aerial combo), "Cloud Clamp" (crowd control), "Triple Sweep" (leg breaker), "Black Shear" (crushing blow).
Key Mechanics
Parry Aesthetics: Deflect arrows to kill archers instantly, clash blades for 3x damage.
Godspeed Flow: Chain dodges after "Mystic Leap" to maintain sprint state.
Dragonfly Skim: Infinite aerial rebounds by hitting targets.
Difficulty & Flow
Three Modes
▶ Wanderer: Slower enemies for beginners.
▶ Demon Slayer: True designer's vision.
▶ Formless: Double enemy density, hardcore only.Bite-Sized Fury
▶ 2-hour linear campaign, no puzzles or grind — pure blade mastery.
Art & Mood
Monochrome landscapes pierced by cold steel glows, "ink blood" splatters, and fading afterimages.
Bosses manifest as corrupted generals, twin blade phantoms — oriental dread reimagined.