MMVR is a 100% open source MIT licensed product. Check us out on github:
MMVR UI is also 100% open source with an MIT license. Check it out too:
Current Features / ChangeLog
- Save As - 5/16/2017
- User Interface (UI) for Load OBJ, including directory traversal - 4/28/2017
- Ability to change skybox from Settings (stars, blue sky, and sunset as the first three choices). - 4/1/2017
- Eye dropper tool (Tools -> Triangles -> Pick Color) - 3/28/2017
- Triangle multi-select mode - 3/24/2017
- Fill Tool (ability to color faces) - 3/23/2017
- Sphere Primitives - 3/6/2017
- Lock Reference Images - 3/3/2017 (allows placing vertices directly on reference image for easy extrusions)
- Cylinder Primitives - 2/28/2017
- Circle Primitives - 2/22/2017
- 3d Tracing Mode - 2/3/2017
- Box Select - 1/29/2017
- Box Primitives - 1/27/2017
- Selection Flip Normals - 1/27/2017
- Extrude Face - 1/26/2017
- Merge Vertices - 1/26/2017
- Plane Primitives - 1/25/2017
- Rotation Snapping - 1/25/2017
- Multiselect & Copy/Paste - 1/22/2017
- Reference Images - 1/16/2017 (top.png, bottom.png, left.png, right.png, front.png, back.png in same folder as executable)
- Alignment Tools - 1/16/2017
- Object scaling for easy work positioning - 1/19/2017
- Settings saved as JSON - 1/16/2017
- Ability to adjust snap spacing from Settings - 1/8/2017
- Wavefront OBJ Load/Save (no UI for load yet - loads "load.obj" on startup. Save has simple button in radial menu.)
- Vertex Create/Move/Delete
- Face Create/Delete/Flip
- Snapping for Vertex Create/Move
- Object rotation and movement for easy work positioning
- Teleporting for easy work positioning
Roadmap
Features will be implemented over time according to their priority. Urgent priority first, then High priority.Urgent priority:
- Extrude Along Normal button (locked extrusion axis)
- Hide snap 3d crosshair lines unless they hit something
- Make snap crosshair disappear when near Tool/Settings Panel "airspace"
- Edge extrusion
- Mirror/symmetry plane
High priority:
- Subdivide
- Proportional Editing Tool