This is a free fan work of Metal Max. The project was initiated in 2010 as a War3 RPG map, undergoing three complete overhauls during development. Constrained by the technical limitations of the War3 engine, the team had to migrate to a new engine and is now completely reconstructing it on Unreal Engine 4. The game features traditional turn-based combat, random encounters (both visible and invisible), and a dual-system for close-quarters battles and tank warfare.