Gameplay
- Each game generates a new world to explore, filled with procedurally arranged puzzles and items. Exactly enough carrots will spawn for every player to survive the seven days (or as many days as configured by the host).
- You have the option to share food at the end of each day, or not. Helping a friend is nice, but you will have to consider whether it compromises your own chance at survival.
- Hazards will hamper your search for food. Watch our for traps and dangerous terrain; wolves, living trees and angry pigmies may also chase you back to the village.
- Anyone caught outside the village at the end of a day will be consumed by the evils in the thickening fog of the forest. If one of your compatriots were to become trapped somewhere in the forest puzzles, their stashed carrots will be distributed among the living.
Features
- Procedural generation
- Minimalist inventory
- Usable items
- Interactable world objects
- Randomly spawned puzzles
- NPC enemies
- Built-in VOIP
- Character customization
- Matchmaking
- Private matches and game codes