Home Behind 2 is a roguelike RPG that places players in command of revolutionary fighters in the fictional nation of Scaria during a decade-long civil war. The game combines procedural exploration, character recruitment, base management, and tactical combat as players work to challenge an authoritarian regime led by dictator Akadullah.
Gameplay
Exploration takes place across randomly generated areas of western Scaria. Players move through side-scrolling levels filled with random events, buildings, and encounters that require decisions based on the current team's composition and resources. These areas include varied terrains that influence available options and risks.
Combat operates in real time with the ability to pause at any moment for commands. Up to four fighters engage enemies at once, with positioning providing specific bonuses or drawbacks. Each fighter belongs to one of 36 jobs that determine talents, base stats, and available skills. Jobs cover roles such as tanks, damage dealers, support units, and healers, along with weapon and armor specializations.
Equipment comes from random drops and spans weapons and armor from World War II designs through modern technology. Players can mount heavier options like machine guns, flamethrowers, or rocket launchers onto vehicles for use against mechanized foes encountered deeper in hostile territory.
Between expeditions, a central camp serves as the hub for long-term progression. Fighters can be assigned to tasks such as cooking meals, researching technology upgrades, crafting armor, or preparing tactics. The camp expands through upgrades that improve income, facilities, and overall capabilities.
Recruitment draws from a pool of available guerilla fighters. New members join the roster and receive training to improve their performance in future runs. Character development occurs through leveling, skill acquisition, and equipment assignment tailored to the demands of each expedition.
Game Modes
The primary experience centers on a main campaign that advances the revolutionary effort through a series of objectives. These include occupying enemy oil fields and claiming cities while navigating government-controlled zones.
Side missions supplement the campaign and present additional challenges or opportunities within the same procedural framework. Each run features fresh map layouts, events, and enemy compositions, encouraging repeated attempts with different team builds and strategies.
Progress carries forward through the camp system and unlocked jobs, allowing players to refine their approach across multiple playthroughs. The structure emphasizes preparation, adaptation to random outcomes, and incremental improvements rather than linear story progression alone.
Story and Setting
The narrative unfolds ten years before the events of the first Home Behind title. Scaria operates under the rule of Akadullah, prompting growing unrest and uprisings. Players follow Banan, a student returning from abroad, along with allies such as Prince from the Norto Republic and Haroun, the son of a tribal leader.
Through campaign objectives and side missions, the story reveals details of Scaria's history of conflict and resistance. Choices during events and mission outcomes shape the path toward liberating territory from regime control.
Is It Worth Playing?
Home Behind 2 appeals to players who enjoy roguelike elements combined with strategic team management and base-building systems. The mix of real-time combat with pause functionality, job variety, and procedural maps creates a loop focused on experimentation and adaptation.
Steam user reviews rate the game as mostly positive overall, with recent feedback showing mixed results. Many players highlight the addictive quality of building and deploying teams against escalating threats, while others note the heavy influence of random elements on success.
The game suits those interested in indie strategy RPGs that reward careful resource allocation and tactical positioning. Its single-player focus and emphasis on repeated runs make it a solid choice for fans of similar titles that blend exploration, combat, and progression systems.