ABOUT GAME
This game offers a single-player adventure enriched with old-school RPG elements. The player takes control of a virtuous character who, after being assassinated, falls into a hell he does not belong to. Hell consists of various layers, each presenting challenging boss battles while offering a balanced combat system featuring both magic and physical attacks. In the terrifying atmosphere of hell, the player must fight to survive, collect valuable loot to grow stronger, and unravel the depths of a mysterious story that reveals the reason behind the character’s descent into hell.
STORY
Before Hell
His work in this world was done, whatever his mission was, he must have accomplished it. After all, if there was heaven, he should have gone to heaven. But he opened his eyes in a dungeon between four walls. The walls were watching him like eyes that never closed, there was no door, entry and exit was impossible. Until the moment when a beam of light covered the dungeon.
In Hell
The light faded, leaving him in darkness once again, but this time it was not the suffocating stillness of the dungeon. His senses were overwhelmed. The air burned his lungs with every breath, carrying a stench of decay so intense it felt alive, crawling into his very being.
Screams echoed endlessly, a symphony of agony that pierced his ears and reverberated in his chest. Shadows moved like specters, their forms writhing and shifting, each one a fragment of torment personified. He tried to avert his gaze, but the horrors refused to be ignored. Chains clanged in the distance, and the wet, guttural sounds of flesh being torn filled the void.
There was no escape, no reprieve. The walls here were not just watching; they were alive, pulsating, as though feeding off the suffering within. The very air felt oppressive, crushing his thoughts, forcing him to acknowledge where he was.
But he was always someone who had hope. Maybe. it was the only thing he had...