Galaxy in Turmoil features flexible scenarios where you, the player, decide how best to complete your mission. Need to take down a shield generator to advance your team’s objective? Sneak in on foot and plant some remote explosives or hop in a starfighter and carry out bombing runs. If you’re so inclined, you can even grab a tank and storm right into the enemy base. Want to disable that pesky capital ship that’s scraping the upper atmosphere? Strap into a pilot seat and soar up through the clouds. The choice is yours!
Conceptual Features
- Galaxy in Turmoil currently features four competitive multiplayer modes:
- Invasion – Play for planet-sized stakes as you either invade an enemy homeworld or defend your own turf from being “redacted.”
- Siege – Whose house is this? Storm the enemy stronghold and grab their McGuffin!
- Domination – Land equals opportunity. Take control of the terrain and keep it out of your competitors’ hands.
- Team Deathmatch – Two teams; lots of weapons...you know how it works.
- Both the Comm and Vori employ soldiers from one of four character classes:
- If you're an all-around type of fighter who doesn’t mind being on the front line, we suggest the Ranger.
- Do you know how to set up an AP turret and hack through security? If you answered yes, your team could probably use you as an Engineer.
- Demolitionists come in very handy when you need large shield generators and enemy vehicles to simply stop existing.
- Does your team suck? Teamwork is overrated anyway. Take on the Assassin class and show everyone what being a loner is all about.