Full Metal Furies is an action RPG developed for PC that centers on cooperative combat and character-specific abilities in a side-scrolling format. Players control one of four distinct classes while navigating stages filled with enemies that require coordinated efforts to defeat. The title emphasizes teamwork through color-coded barriers and shared resources, with options for both group and solo play.
Gameplay
Combat revolves around four playable classes, each with unique movement and attack patterns. Alex focuses on close-range counters and chains. Meg deploys mines and ranged shots while keeping enemies airborne. Triss uses a shield for protection and launches foes away. Erin deploys turrets for area control alongside her firearm. Every class features its own skill tree, allowing players to swap abilities such as adding a freezing shout to the tank or converting a leap into a power dive.
Enemies display colored barriers that only matching team members can break. Fallen allies generate revive bars that fill over time, though direct assistance speeds recovery. All loot and experience remain shared across the group, removing incentives for competition over drops or kills. Over seventy enemy types appear across stages, each with distinct attack tells that demand specific responses rather than simple repetition. Larger Titans present multi-phase encounters that introduce new mechanics mid-fight.
The solo experience uses a Pick 2 system. Players select two classes and switch between them instantly to replicate cooperative combos, including air-critical strikes. This setup preserves the same coordination requirements found in group sessions without altering core rules.
Game Modes
Cooperative sessions support up to four participants through local couch play, online connections, or mixed setups. Every participant selects a class and works toward common objectives in the same stages. Single-player mode runs the identical campaign with the quick-switch mechanic handling multiple roles simultaneously.
Progression follows a linear sequence of areas that introduce new enemy combinations and environmental challenges. No separate competitive or versus options exist. The structure remains consistent whether one or four players participate.
Story and Exploration
The narrative unfolds across ruined locations including the snow-covered town of Thessaly, the Foloi Forest, and the Stygian Well tombs. Hidden elements scattered throughout stages reveal additional layers of the setting. The script totals over twenty thousand words and includes numerous short lines of dialogue delivered in eight languages.
Exploration rewards attention to detail with secrets and clues that expand on the central conflict of a world turning against itself. The tone mixes direct action with occasional humorous exchanges among the characters.
Is It Worth Playing?
Full Metal Furies suits players who enjoy action RPGs built around teamwork and mechanical variety rather than individual power progression. The color barrier system and revive mechanics create consistent reasons for coordination, while the ability-swapping feature adds depth to each class without requiring gear management. Overall user feedback on major platforms rates the experience positively, with praise for the combat feel and character differences. Recent activity shows continued availability on PC with no major post-launch content additions. Those seeking a focused co-op campaign or a challenging solo variant that mirrors group play will find the systems rewarding. Individuals preferring fast solo power fantasies or ongoing seasonal updates may find the fixed structure less appealing.