This is a strategy chess game.
Core Mechanics
Classic SRPG Experience
Click on green-highlighted units (player-controlled) to open action menu:
Skills / Basic Attack / Equip Items (1 Weapon + 1 Shield)
Overworld Exploration
2. World Map Navigation
Movement Rules:
After moving a unit, click "Re-center Protagonist" button to reset movement locks
Key Locations:
Green Structure Tiles: Recruit allies & access team inventory (free equipment swapping between units)
Red Combat Tiles:
Standard Battles (disappear after victory)
Eternal Challenge Arenas (repeatable boss fights)
Progression System
3. Character Development
Level Cap: 50 (auto-learn skills at levels 10/25/40)
Fixed Class Roles:
No class change, but hybrid skill trees per unit
Auto-Save Feature: Triggers after map transitions
Battle Tactics
4. Combat Roles & Strategy
Unit Specializations:
Cleric Mage (Female):
High Healing Magic (Cure/Regen)
Physical ATK: 10% of base value
Battlemage:
Dual Capability: basedamage + skillDamage + randomDamage
Holy Magic Advantage: 300% damage boost vs Undead
Formation Example:
Frontline: Shield Warrior
Midline: Cleric (Heal Range: 1 tiles)
Backline: Archer (ATK Range: 1-5 tiles)
Technical Notes
5. Known Issue Workaround
If animation sequence freezes:
Press "3" Key to force-skip current action
Movement Range Display: Requires protagonist re-centering
Loot System
6. Randomized Equipment
Enemy Gear Generation:
Random weapon/shield loadout per battle instance
Drop Rates:
10% chance for Common equipment
5% chance for Rare equipment