Every Day We Fight stands out as a turn-based tactical roguelite that blends action, strategy, and RPG elements into a gripping experience on PC. In this game, players lead a small group of resistance fighters trapped in a time loop amid an alien invasion, where death resets the day but retains hard-earned progress. The setup forces tough choices in combat and exploration, turning ordinary civilians into seasoned warriors over repeated cycles.
Gameplay
The core loop revolves around navigating a wartorn city divided into districts, where you explore in real time to scout enemies, find weapon stashes, and set up ambushes. Combat shifts to turn-based tactics, emphasizing positioning, stealth, and teamwork. Players control a squad of three fighters, each with action points for movement and attacks, but the system introduces reflex actions that allow reactions outside normal turns, such as interrupting enemy moves or dodging fire.
Aiming mechanics add depth, with players taking direct control in a first-person view to line up shots, factoring in ballistics, cover, and enemy weak points. Hit success depends on aim precision and setup rather than random chance, rewarding careful planning. Progression comes from completing missions that grant skills and gear, which carry over to new loops, allowing for increasingly effective strategies against tougher foes like armored Rifter leaders in boss encounters.
Exploration uncovers modifications and equipment that alter approaches, such as advanced weapons for better firepower. The time loop mechanic means failures build toward success, as experience turns your team into veterans capable of handling varied threats.
Game Modes
The game focuses on a single-player campaign structured around roguelite missions, where each loop presents procedurally influenced challenges in a persistent city environment. Mission types include shutting down alien harvesters, defusing bombs, and eliminating occupying troops, often with optional secondary objectives that risk progress for greater rewards, like saving frozen civilians.
Players tackle these in sequences that advance the time loop upon key victories, such as defeating boss enemies. The structure encourages replayability through escalating difficulties and branching paths, without distinct multiplayer or competitive modes. Updates have introduced features like new difficulties, enhancing the tactical layers for repeated playthroughs.
Is It Worth Playing?
With a Mostly Positive rating on user reviews, tallying 73% approval from 356 submissions, Every Day We Fight appeals to those who enjoy tactical strategy games with roguelite progression. Its blend of turn-based combat and time loop resets offers fresh takes on familiar mechanics, though it's still in Early Access with ongoing patches addressing polish and adding content like Nightmare difficulty.
If you thrive on strategic depth, squad management, and adapting to failure as part of growth, this title delivers satisfying gameplay loops. Fans of similar experiences will find it engaging, especially as developers continue to refine it based on community feedback.