In an era where magic is outlawed and the Mage Wars are dismissed as myth, one relic refuses to fade into history.
Roland is bound to an Enthrallor, a sentient armor forged from Gehanor, a volatile material harvested from the otherworldly dimension of Gahenna. The ancient mages who created it failed to stabilize its power. Now it is breaking down… and trying to return home.
As corruption spreads and beasts from Gahenna begin appearing near the village of Enkishi, Roland is drawn into a conflict buried in time. Hired by Aizere, the chief’s daughter of a once-powerful empire, he must uncover the truth behind the forgotten Miran Empire and the catastrophe that nearly destroyed the world.
But the armor has its own will.
And it does not want to stay.
Gameplay
Old-school top-down pixel art inspired by classic 16-bit era adventures
Environmental and logic-based puzzles woven into exploration
A mysterious narrative about forbidden magic and lost history
Strategic interaction between Roland and the unstable armor and his allies
Stabilize the armor.
Resist its will.
Or watch the world fracture again.