Features
- Procedurally Generated Campaign
- 2 Skirmish Game Modes
- 2 unique factions
- Base Building
- Innovative and Intuitive Tactical Controls
- 8 Unique Boss Fights
- Superweapons
The campaign takes players through a procedurally generated FTL style map featuring more than 50 different types of encounters. In each node, the player might fight a tactical battle against another faction, complete a scripted RTS style mission, or trade and restock their fleet. At the end of each Zone, the player must face a scripted boss battle against the flagship or home base of one of the pirate or corporate factions.