#DRIVE Rally delivers an arcade-style rally racing experience rooted in the 1990s golden era of the sport. The game places players behind the wheel of retro-inspired vehicles on varied stages across recognizable global locations, emphasizing straightforward controls paired with enough mechanical nuance to reward practice. Available on Xbox Series X|S, it targets both longtime rally enthusiasts and those new to the genre with its colorful presentation and focus on personal car builds.
Gameplay
The core loop centers on navigating rally stages with a co-driver providing pace notes and feedback. Controls feel responsive from the first lap, allowing quick adaptation while deeper handling traits emerge through repeated runs on the same tracks. Players select from cars spanning three classes, each with distinct performance profiles suited to different terrains and driving preferences.
Customization forms a key part of progression. Options cover body panels, wheels, spoilers, hoods, exhausts, fenders, bumpers, paint schemes, liveries, decals, and decorative elements. These changes alter both appearance and subtle driving characteristics, encouraging experimentation to suit individual styles. Stages span deserts, forests, snowy wilderness, and tropical regions, each with unique layouts that highlight traction changes and elevation shifts typical of classic rally routes.
Co-driver interactions add personality to every attempt. Six distinct co-drivers offer navigation assistance alongside commentary that reflects performance, creating a sense of partnership during longer sessions. Two pacenotes styles let drivers toggle between straightforward instructions and more expressive delivery.
Game Modes
Championships serve as the primary structured experience. These campaigns tie car unlocks and progression to themed events across different eras and regions, guiding players through escalating challenges while introducing new vehicles.
Free Roam opens the maps for exploration and collectible hunting, shifting away from fixed routes into a more open sandbox format. Quick Race provides immediate access to individual stages for focused practice or casual runs without commitment to a full series.
Party mode supports shared controller sessions, making it suitable for group play where participants rotate through stages in a relaxed setting. Leaderboards track stage times with ghost replays, supporting competitive comparison against personal bests or community records.
Visuals and Presentation
The art direction captures 1990s rally aesthetics through vibrant color palettes and stylized environments. Tracks draw inspiration from real-world rallying hotspots, delivering distinctive visual identities for each destination. Audio emphasizes engine notes and surface feedback that enhance the arcade feel without overwhelming the mix.
Performance remains consistent across the supported platforms, with smooth frame rates that keep the focus on driving rather than technical hiccups. The overall package prioritizes accessibility and replayability over photorealism.
Is It Worth Playing?
Reception highlights enjoyable short sessions built around simple entry points and satisfying car handling. Many players appreciate the retro charm and customization depth, though some note that the limited variety in tracks and modes leads to repetition after several hours. The game suits those who prefer arcade rally over full simulation, especially anyone drawn to 1990s styling and co-driver banter.
Current updates continue to refine stability and add polish following the full release. On Xbox Series X|S it runs reliably with controller support that feels natural for the genre. Fans of pick-up-and-play racing with progression through championships and car building will likely find value, while those seeking extensive content or long-term depth may want to sample it first to gauge the loop.