An old mansion. A mysterious inheritance. And a past that refuses to stay buried.
You play as Jacob, a man drawn to a sprawling, decaying estate left to him by an uncle he never really knew. But the house is more than just timber and stone—it’s a place heavy with memory, shadow, and secrets waiting to be uncovered. As Jacob explores its forgotten rooms and dust-covered halls, he begins to piece together a fractured history.
This is a slow-paced, narrative-driven exploration game focused on atmosphere, discovery, and unraveling a psychological mystery at your own pace. There are no jump scares, combat, or timers—just you, the house, and what it chooses to reveal.
Features:
Narrative-Driven Exploration
A slow-paced, story-rich experience focused on atmosphere, discovery, and unraveling a personal mystery.Everything Tells a Story
Jacob will comment on nearly everything you can examine—furniture, photographs, tools, keepsakes—offering insight, speculation, or emotional reaction.Letters, Notes, and Forgotten Objects
Find scattered documents and items tied to the mansion's former inhabitants. Each clue builds a picture of who they were and what happened here.Interconnected Clues
Details are rarely isolated—what you find in one room may shed light on events in another. Observant players will piece together a layered, non-linear narrative.Environmental Puzzles
Solve light puzzles based on logic and observation to unlock new areas or uncover hidden items.Immersive Ambience
A subtle soundscape of creaks, whispers, and shifting tones sets the mood without cheap scares—just quiet unease.
This is a game for players who enjoy quiet tension, emotional storytelling, and piecing together a mystery through observation and inference. Not all truths want to be found—but once you open the door, you may not be able to close it again.