Protect the Core
The makers built the Works to rebuild a dead world and put its last seed in a single Core. Then they were gone, and the machines forgot what they were for. You are a Binder, bound to the Core: if it breaks, it brings you back - and you try again. Fight with up to six weapons at once, build towers around it, and turn your defence into a production network that pays for the next fight.Fight
- Direct, twin-stick combat - nine weapons, each with its own rhythm, and Set Bonuses for running copies of one.
- Elite enemies, arena objectives and five bosses with their own telegraphs and phases.
Build
- Four tower types, placed and upgraded between waves.
- A Factory chain: towers feed production that pays Scrap and grows in tiers.
- Guard the Core yourself - block hits, charge a counter-pulse, intercept what gets close.
Draft
- 42 cards to collect, plus ten class cards - each changes weapons, towers, the Core or each other.
- Every run is a different build.
Grow
- Five classes with their own signatures and skill trees.
- Account levels, Paragon and Ascension for the long run.
Controller-first, with full mouse and keyboard. English and German.