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About Cerberus Corporation: Red Room

Cerberus Corporation: Red Room - about the game

Your Only Weapon Is a Phone, Your Only Ally Is a Mystery.

You wake up in the labyrinthine facilities of Cerberus Corporation. In your hand, a cellphone—and cryptic messages from an anonymous figure calling themselves "The Savior." You have to trust their instructions: They might open doors in the labyrinth… or lead you into deadly traps. Help or a threat? You won’t know until it’s too late. Your phone is your flashlight, your hacking tool, and your distraction device.

Light the Darkness, Shatter the Silence: Activate TVs via Bluetooth, blast music players, and throw objects to divert attention… but stay unseen.

Gather Evidence, Unravel Secrets: Notes scrawled on walls hint at the company’s "innocent" operations. Old newspapers and encrypted files whisper of Cerberus’ dark trade.

Can You Trust The Savior? The voice behind the messages… A fellow victim, or part of Cerberus’ game?

Remember: Every step you take is watched. The cameras don’t see you… but people do. Hide. Deceive. Escape.

“Your escape might be a beginning. But it’s not the end Cerberus has planned for you…