Simple Roguelike Deckbuilder inspired by other genre games designed for faster runs
Core Gameplay
Classic approach based on Artefact system and upgrading cards
Combination of Active and Passive Artefacts to get out of various situations
Wheel of Fortune System
Spin for Gold, HP or Random Artefact you own
Most rewards are positive with exception of Curses
No option to decline won Cards and Artefacts
Possible to win less coins than invested
First spin at each event upgrades next Wheel quality until epic, then resets
Multiple consecutive events possible for quick progression
Node Map System
Random Generated Map featuring:
Normal Encounter
Elite Encounter
Boss Encounter
Rest
Shop (with refresh option)
Treasure
Wheel of Fortune events
Playable Characters
Archer: Aggressive character, Can summon pet
Mage: Cunning character, Can be tricky to play, Conjuring orbs as resource
Paladin: Robust character with healing and damage reflection