You are not human. You are an Incarnation—born from the Void by cultists who themselves cannot step into the Cursed Lands.
Here, even death finds no rest. But you were woven from nothing, created to walk where the living fell by the thousands.
Your goal is the artifact "Breath of Life" - the heart of an alien power, capable of awakening a dead world… or destroying it forever.
There is no heroism here. Only the cold of ruins, the whisper of the dead, and the eternal hunger for power.
What awaits you:
The Refuge Village - the last place where fire still burns. A smith, merchants, and whispers of the past dwell here. From here, a portal leads into lands no living soul may tread.
Places of Power - arenas where you must endure endless waves of the risen dead.
Shattered Worlds - vast regions where every step is carved through blood, scavengers, and the restless dead of a cursed land.
Loot & Crafting - find, gather, forge, upgrade. Everything you carry from battle matters - without it, you will not survive to the next portal.
Runes & Abilities - power is never free. Each ability has a price, and only the Rune Master knows the true cost of magic.
Breath of Life is more than just a third-person action game.
It is a journey through a land where even death cannot rest. Here, what should have long been silent rises again. Each portal is a step closer to the artifact and a step deeper into the abyss.
This path was not chosen by you. But now, it belongs to you.
You are a child of the Void. Every battle brings you closer to the answer: will you become salvation… or catastrophe?