Brass Lament is a 2D interactive story-driven experience about war, memory, and the emotional struggles of ordinary people caught in the chaos of conflict. Players step into fragmented recollections, through the memory of the aging soldier, reliving four distinct lives: the weary soldier himself, a wandering child, a rebel fighter, and a war journalist capturing the silence between gunshots.
With unique interactions, players can relive the fear of the little girl cuddling her teddy during an aerial attack, walk down the street feeling the trauma and lingering tension of war, and confront the sense of powerlessness while witnessing death.
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Interaction
Interact with the world through swipe, drag, hold, and feel the way through each memory.
Text
Uncover the truth behind the story through scattered clues and fragmented texts, and reflect on the emotions you choose to carry.
Story
Four stories, seemingly separate, slowly intertwine.
In the silence between shellfire, trust is tested, conflicts ignite, and the deepest layers of humanity begin to surface.
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The war will end
The leaders will shake hands
The old woman will keep waiting
for her martyred son
That girl will wait for her beloved husband
And those children will wait for their heroic father
I don't know who sold our homeland
But I know who paid the price
——Mahmoud Darwish