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About BloodState

BloodState - about the game

BloodState drops you into the ashes of civilization, where SYN-1—a once–harmless immune booster—has leapt from skin to psyche and ripped humanity apart. In the early days, the virus hid in plain sight, spreading through city crowds and one-night stands. By the time authorities locked down the world, millions were already carriers. Now, the infected have transcended death itself: they’ve adapted into grotesque Carriers, explosive juggernauts brimming with acidic bile; towering Goliaths whose flesh and reinforced muscle shrug off bullets; and the legendary Dead Knight, a spectral commander in scorched armor, flanked by ravenous viral hounds every ten rounds.

But it isn’t all lore and lament. BloodState is a round-based FPS zombie shooter built on fast, tactical combat and brutal escalation. You begin each match with nothing but a knife, thrust into one of five sprawling maps—each rife with secret paths, hidden weapon caches, and environmental hazards. Your mission: survive wave after wave of undead hell-spawn that grow more relentless with every round. Dispatch the infected to earn points, then trade them in at scattered ammo crates and medkit stations, or customize your arsenal on the fly with weapon mods scavenged across the battlefield.

Every environment is a weapon, too. Exploding barrels, pressurized fire extinguishers, and player-deployed mines can turn the tide when you’re overwhelmed. When you’ve accrued enough firepower and the horde’s assault reaches fever pitch, you can make one last push for extraction—if you survive long enough to call it. With multiple zombie classes, two minibosses per map, and the Dead Knight’s haunting charge looming ever closer, BloodState fuses heart-pounding survival horror with modular shooter mechanics. Will you outlast the infection, or become another node in its endless network?