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About Bestia Forge

Bestia Forge - about the game

Realm of Beasts and Artifice - An RPG combining idle combat, spirit beast cultivation, and sect management

Core Gameplay Systems
1. Combat & Progression System
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    Intelligent idle combat system

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    Multi-dimensional equipment system (affixes/set bonuses/quality tiers)

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    Skill matrix system (200+ combinable skill modules)

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    Spirit beast squad system (strategic 5-beast team compositions)

2. Immortal Cultivation System
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    Nine-stage ascension system (Qi Refining → Tribulation Transcendence)

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    Lifespan countdown mechanic (permanent death upon expiration)

3. Bestiary Codex System
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    Species unlock through beast taming

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    Ancestral legacy network (activated species grant racial bonuses)

4. Celestial Forge System
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    Five Elements smithy (elemental material fusion)

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    Equipment crafting

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    Affix refinement (targeted attribute extraction/transfer)

5. Dynamic World System
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    Main story with 300+ branching narratives

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    Permanent NPC death (key characters' fate alters worldlines)

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    Zone-based exploration (Seven Divine Realms + hidden domains)

6. Sect Ecosystem
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    Nine-rank hierarchy system (Outer Disciple → Grand Elder)

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    Monthly stipend resources (position-based spirit stone/items)

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    Archival Vault secrets (unlock ancient techniques with contribution)

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    Seasonal Four Symbols Tournament (sect ranking battles)

7. Spirit Refinement Pagoda
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    Five Elements environment control

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    Evolutionary tree system (basic forms → primordial variants)

  • Environmental adaptation mechanics:

▫ Incubation boost (Wood realm accelerates plant-type eggs)

▫ Bloodline purification (compatible elements trigger rare affixes)

▫ Core refinement (element alignment enhances absorption)

▫ Beast reincarnation (fallen companions revive with random buffs)

▫ Pagoda trials (dynamic elemental counters)

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